I just picked up three more PS1 games today at my local Play N Trade:
I've avoided this game for years due to all the bad reviews it got. Not until I recently played it at a friend's house did I realize that this game truly isn't as bad as it's made out to be. I realize the it says 007 on the cover, but rating this game by Goldeneye's merits wasn't quite fair.
I only got a few levels in at his house, but overall the game was decent. It's just a straight-up 3rd person shooter. It's not spectacular, but it's hardly terrible. It may have been disappointing at the time, but anyone who knew anything knew that Perfect Dark was the real sequel to Goldeneye anyways.
EA later got the Goldeneye gameplay down with The World is Not Enough (at least with the N64 version which is the only version I have played, but will be getting the PS1 version eventually)
Whew, that's the official name according to Gamefaqs, but it's mostly just know as Mechwarrior 2. I remember playing MechWarrior 3050 years ago on the SNES and loving it. In fact I used to make similar mechs out of legos after playing that game. I could probably still whip one up with enough Legos.
I never played the sequel till I play-tested this game today. It's similar to a lot of the early 3D mission based 3D games. It's not bad considering the age of the game. From what I've read this one is more action oriented whereas the PC original was more sim. I guess that why it's called the "Arcade Combat Edition." More action, and less sim so as not to over complicate the controls for the PS1 controller.
This was my introduction to the Wing Commander series, and I really enjoyed it many years ago when i rented it for the PS1. It's a mixture of a space-flight game and an FMV-movie game. It even stars Mark Hamill as Christopher Blair. The space flight gameplay takes a little while to get used to, and I remember getting lost for like an hour in the first mission when I played, because I didn't know I had to turn Auto-pilot on.
Overall the game plays like more than just an early experiment with full motion video. It is a great example of how to use FMVs right. They were used to progress the story elements, and to create the world of Wing Commander. The actors in the FMV sequences do a really good job. In fact, the actors in the game are much better than those in the 1999 movie release (which I, oddly, kind-of liked even if it was a dumb movie). Story aside, the space flight sequences are still solid as well. A little tough to get the hang of at first, but solid.
Wing Commander IV has been released as a PS1 Classic on the PlayStation store, so go check it out if you have a PS3.
007: Tomorrow Never Dies-
I've avoided this game for years due to all the bad reviews it got. Not until I recently played it at a friend's house did I realize that this game truly isn't as bad as it's made out to be. I realize the it says 007 on the cover, but rating this game by Goldeneye's merits wasn't quite fair.
I only got a few levels in at his house, but overall the game was decent. It's just a straight-up 3rd person shooter. It's not spectacular, but it's hardly terrible. It may have been disappointing at the time, but anyone who knew anything knew that Perfect Dark was the real sequel to Goldeneye anyways.
EA later got the Goldeneye gameplay down with The World is Not Enough (at least with the N64 version which is the only version I have played, but will be getting the PS1 version eventually)
MechWarrior 2: 31st Century Combat Arcade Combat Edition-
Whew, that's the official name according to Gamefaqs, but it's mostly just know as Mechwarrior 2. I remember playing MechWarrior 3050 years ago on the SNES and loving it. In fact I used to make similar mechs out of legos after playing that game. I could probably still whip one up with enough Legos.
I never played the sequel till I play-tested this game today. It's similar to a lot of the early 3D mission based 3D games. It's not bad considering the age of the game. From what I've read this one is more action oriented whereas the PC original was more sim. I guess that why it's called the "Arcade Combat Edition." More action, and less sim so as not to over complicate the controls for the PS1 controller.
Wing Commander IV: The Price of Freedom-
This was my introduction to the Wing Commander series, and I really enjoyed it many years ago when i rented it for the PS1. It's a mixture of a space-flight game and an FMV-movie game. It even stars Mark Hamill as Christopher Blair. The space flight gameplay takes a little while to get used to, and I remember getting lost for like an hour in the first mission when I played, because I didn't know I had to turn Auto-pilot on.
Overall the game plays like more than just an early experiment with full motion video. It is a great example of how to use FMVs right. They were used to progress the story elements, and to create the world of Wing Commander. The actors in the FMV sequences do a really good job. In fact, the actors in the game are much better than those in the 1999 movie release (which I, oddly, kind-of liked even if it was a dumb movie). Story aside, the space flight sequences are still solid as well. A little tough to get the hang of at first, but solid.
Wing Commander IV has been released as a PS1 Classic on the PlayStation store, so go check it out if you have a PS3.
Comments
Post a Comment